Champion
Managed to finish the main story arc in Oblivion last night. I found it extremely entertaining although did feel it kind of ended abruptly.. well, not abruptly, but it just kind of ‘ended’. I don’t know, it felt like there should have been a touch more story inbetween some of the action. I guess that’s the price we pay for open ended gameplay; everyone is still trying to work out how to work story-telling into that kind of structure in a nice way. That is probably a topic for another post though.
Anyway, with that done, I’m ready to start on Neverwinter Nights 2. Planning on playing that one Co-operatively, as has been the case for all previous Neverwinter Nights stories (with the depressing exception of Hordes of the Underdark, where they decided “we wont flat out say the main story is not playable cooperatively, but you know - if you’re gonna make assumptions… It’s a shame you bought that many copies…“). Yes, you could play it certain ways if you were careful or had some helpful scripts running, but the experience was too trying on our patience.